package away3d.events { import away3d.core.base.*; import away3d.loaders.AbstractParser; import flash.events.Event; import flash.events.EventDispatcher; /** * Passed as a parameter when a 3d object loader event occurs */ public class ParserEvent extends Event { /** * Defines the value of the type property of a parseSuccess event object. */ public static const PARSE_SUCCESS:String = "parseSuccess"; /** * Defines the value of the type property of a parseError event object. */ public static const PARSE_ERROR:String = "parseError"; /** * Defines the value of the type property of a parseProgress event object. */ public static const PARSE_PROGRESS:String = "parseProgress"; /** * A reference to the loader object that is relevant to the event. */ public var parser:AbstractParser; /** * A reference to the parsed object that is relevant to the event. */ public var result:Object3D; /** * Creates a new ParserEvent object. * * @param type The type of the event. Possible values are: LoaderEvent.PARSE_SUCCESS, LoaderEvent.PARSE_ERROR and LoaderEvent.PARSE_PROGRESS. * @param parser A reference to the parser object that is relevant to the event. * @param result A reference to the parsed object that is relevant to the event. */ public function ParserEvent(type:String, parser:AbstractParser, result:Object3D) { super(type); this.parser = parser; this.result = result; } /** * Creates a copy of the LoaderEvent object and sets the value of each property to match that of the original. */ public override function clone():Event { return new ParserEvent(type, parser, result); } } }